| | Hard Real Time Design
abstract
Hard Real Time design is the fundament of system performance.
We will use a television as case to show hard real time design strategies, starting with a straightforward analog television based on a synchronous design and incrementally extending the television to become a full-fledged digital TV with many concurrent functions.
status:
planned
| download statistics: |
Slides: 193 downloads |
| Paper: 60 downloads |
History
0.2 12 February, 2007 Gerrit Muller
- moved lot of material as part of refactoring
- changed status into planned
0.1 June 13, 2006 Gerrit Muller
0 December 16, 2005 Gerrit Muller
- Created, no changelog yet
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