| | Performance Design of Streaming Systems
abstract
Video and audio content is a continuous stream of data.
Video and audio systems have to be designed in such a way that these streams are processed and delivered continuously.
We discuss the pipelining of multiple functions and the impact on bus bandwidth, memory use and CPU overhead.
status:
preliminary draft
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History
0 13 February, 2007 Gerrit Muller
- Created via refactoring, no changelog yet
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